
Acrobatics
Ability: Dexterity
Acrobatics measures your ability to perform acrobatic stunts, including dives, rolls, somersaults, and flips. It also covers your ability to stay on your feet in a tricky situation.
Example Uses
- Stay on your feet in a tricky situation
- Perform an acrobatic stunt
- Navigate difficult terrain while maintaining balance
- Escape from grapples through nimble movement
- Land safely after a fall
When to Use Acrobatics
The GM might call for a Dexterity (Acrobatics) check when you attempt to:
- Walk on a narrow ledge or beam
- Stay upright on a rocking ship's deck
- Perform a spectacular dive or flip
- Squeeze through a tight space
- Maintain your balance while walking on ice